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Renting the Mars Desert Research Station for Moon Outpost Exercises
Posted 08/25/04 - Updated 11/15/2004

M.D.R.S. INFO
photo
of the Mars Hab in its surrounding landscape
Project Status:
This project is in the initial
brainstorming stages.
It is something that could be both exciting and fruitful, if
done right.
But that will require a lot of preparation.
Project Background:
The Mars Desert Research
Station in Hanksville, south central
Utah,[interactive
zoom in/out map] has proved very productive. M.D.R.S.
is the second Mars Society Analog Research Station, the
Flashline Mars Arctic Research
Station, F.M.A.R.S., on Devon Island in Canada's arctic
north being the first. While the latter is located in terrain
more analogous to what we expect on Mars, its operable season
is only six weeks long. The Utah location allows several months
of operation.
Because of those limitations, time is much more precious at
the Arctic outpost, and talent and expertise requirements more
exacting. It is now the practice to accept no application for a
2-week long crew rotation in the Arctic unless the applicant
has already served a stint in Utah.
But the Mars Society is having two problems:
- The first is funding the long season in Utah,
- The second is finding suitable applicants for the six
crew members each crew rotation slot.
M.D.R.S. for Rent?
The Mars Society is soliciting proposals to rent
out the Utah Outpost
- to other interested groups for two-week long
stints.
- The suggested price is $7,000 for a 6 person crew for 2
weeks, no food or transportation included.
For us, the salient facts are these:
- The Moon Society can not afford at this time to design,
build and deploy its own analog station, though that is our
long term goal. (Project LETO)
- The Moon Society
may also not want to pay for a two-week stint at
M.D.R.S. out of its General Operating Reserves.
- If
we design a
well-thought out plan to use M.D.R.S. in a way that will
provide useful experience and knowledge,
- We should be
able to raise this amount of funding from any number of
interested sponsors.
The First Step - Designing a
Program
The terrain
surrounding the Utah M.D.R.S. is very suggestive of Mars, in
coloration certainly. But colors can be ignored, or forgiven.
We need to design an outpost simulation program that
would concentrate on operations that will be unique or special
to outposts on the Moon. Join
Team
What would that include that does not also apply to Mars?
That is important to determine, because we can let our
presently better funded friends in the Mars Society take care
of simulating those operations that are valid for both worlds.
After all, why reinvent the wheel, unless we determine that
some of their findings need independent validation.
Some top-of-the-head Suggestions
Testing Outpost Habitat Ergonomics
The crew should note what inside operations could benefit
from more elbow room, or need less than provided. What
activities could be better placed together or better
separated. It may be that all F.M.A.R.S. and M.D.R.S. crews
to date have worked on the same shift.
Some of the operation simulations we may want to conduct
would work better during local nighttime, requiring
nighttime sorties. We could try a two shift operation and
make notes on whether sound insulation needs to be improved
in the crew quarters, which operations of on duty crews are
disturbing to off-duty crews, etc.
Simulating the lunar time cycle and its effect on
crews and operations
The Mars day is some 39 minutes longer than our own. This
seems close enough to our own that there has been no effort
to simulate the Martian day/night cycle to determine it's
effect on crews. Actually, this could be done elsewhere, in
a windowless closed environment, for example.
By such means as covering the windows for a 14 day
period, and then in a second two-week stretch shining a
flood light into them (and on the surrounding terrain)
during the local nights, we could get some of the feel for
the lunar cycle. Lighting up the terrain, but not the sky,
at night would simulate the high glare surface and pitch
dark skies of the lunar dayspan. Would that be worth the
effort? At stake: practicing nightspan acclimatization (and
dayspan); around the clock 2- or 3-shift operations during
the dayspan stressing where possible energy intensive tasks,
practicing dayspan power storage for nightspan usage, and
lighter schedule, manpower intensive, energy light tasks
during the ensuing nightspan.
To do this would require a pair of back to back two week
crew rotations, i.e. at double expense.
Simulating Polar Lighting Conditions
At the poles, sunlight will be coming in at or near the
horizon, at no more than a degree and a half elevation. That
means the slightest depressions will be inky black, and the
appearance of the terrain will change radically from 24 hour
day to day, the sun shifting clockwise (at the Moon's north
pole) or counterclockwise (at the south pole) about 12.5
degrees a day.
By using a strong search light beacon parallel to the
ground on moonless or totally overcast nights, we could
simulate those conditions. And by sending out "sorties" in
the same terrain on successive nights, the searchlight
having been shifted appropriately, we can simulate what we
would find at the poles and see how easy or difficult it is
to cope with. On the airless Moon, with almost no scattered
light, the shallowest of shadowed depressions will appear as
deep as a bottomless pit. How dangerous are such conditions?
How much or how little does it help to have rover headlights
of spacesuit helmet lights? How easy is it to lose one's
bearings? Could this be a reason to consider the poles an
extreme operating environment? Note that using Night Vision
Goggles would give misleading results. On the Moon, black is
black, the amount of reflected light illuminating shadows
being quite minimal.
Shielding Emplacement & Teleoperations:
The Mars crews have not gotten into shielding emplacement
or teleoperations of any kind. We could do that by
teleoperating (with or without a 3-second time delay) test
robotic equipment to pile soil on an inexpensive dummy
inflated structure or other type of mock up structure.
Shielding is not an issue being addressed in the Mars
Society. While it may not be necessary for short term stays,
we want to pave the way for transition to settlement.
We could run a prior automated/teleoperated shielding
emplacement design competition for most efficient way to
cover a pre-landed outpost habitat with a regolith shielding
blanket before to the arrival of the first crew. How long it
takes is less important than minimizing the mass of the
required equipment and maximizing its hardiness and
reliability and simplicity of repair. The winning designs
could be selected for realistic trials at M.D.R.S. Moon
Society expeditions.
Please do send us
your suggestions of lunar outpost operations you
think we could reasonably simulate in the Utah desert.
Possible Moon Society Outfitting
Improvements on M.D.R.S.
Improvements that would
enable better simulation exercises for both Moon and Mars Outpost
Simulations
If not for right away, then good ideas for
follow-on yearly M.D.R.S. rental sessions. They are listed in
order of simplest and least expensive to more complex and involved
and expensive, by a quick first estimate of what would be
involved. We could brainstorm the simplest designs to be
fabricated by a small local team that would work for simulation
purposes and then cost these out. Possibly such donated
improvements to the facility would defray some or all of the
"rent." These improvements could be installed
off-season.
Testing various designs for semi-shielded,
non-pressurized ramadas, canopies, or hangers that provide
"lee" space protection from the cosmic elements of cosmic rays,
solar flares, ultraviolet rays, micrometeorite rain, and
thermal extremes. Attached lean-to structures would allow
explorers to do routine outdoor activities in lighter weight
"unhardened" space suits. Simply attaching a semi-peripheral
canopy (in real application it would be covered with some
shielding but exposed to the lunar vacuum or the thin Martian
atmosphere) would allow ongoing simulation operations to
determine which activities ought to be carried on in
habitat-hugging protected space and how ample a shielded space
should be provided for. It might also suggest where similar
sheltered but unpressurized storage might be a best solution
for other kinds of items such as those infrequently needed, but
subject to weather damage.
A prior design competition would identify options that would
require the least imported mass, and be able to use elements
made of locally processed building materials, and which could
be erected with no or minimal human EVA, automatically or by
teleoperation. Competition winners could be field tested at
M.D.R.S.

Verifying designs of add-on units that allow solar and
visual access for shielded habitats. In a real outpost
situation on the Moon (or Mars) with radiation protection
provided by 2 meters or more of a moondust (regolith) blanket,
this is how crews would have visual access to the surroundings
and be able to import sunshine inside. Nothing helps fine tune
design better than actual real-situation usage. Either option
would require a prior visit to M.D.R.S. to make the suitable
measurements to insure a good fit. We would not need to do both
simulations at the same time The one that required the more
elaborate apparatus, probably the solar access unit, could be
left for a return visit to Utah in another year.
1) A periscopic picture window unit. This
could be temporarily affixed to the outside of one window

2) A heliostat-sunpipe system to follow the sun
across the sky and reflect it via outside and inside window
attachments into a ceiling mounted sun pipe sunlight
distribution grid. Some of the sun-pipe components should be
available commercially and would require customized assembly
but not customized fabrication. If light concentrating fiber
optics where used to channel heliostat gathered sunlight
into the habitat, only a small portion of one of the
existing windows need be taken over by this system, leaving
most of the window for direct visual access to the
countryside. The effects of such a system on the moods of
the crew would be observed. During cloudy periods, an
outside sunlamp could provide the "sunshine" input into the
system.

Contributing a 2nd vegetation-assisted
waste water primary treatment facility of a
different design than the current GreenHab - The experience
of our crew(s) and other crews could help perfect this "Modular
Biospherics Friendly" technology. This would be an
ambitious follow-on project for a second year effort. Designing
such a system to be retrofitted in the cramped volume of the
main M.D.R.S. structure would be a major challenge. It might be
easier to place it in a separate but adjacent structure. It
could eventually be integrated with the GreenHab
structure/system already in place. There is a home in Houston
where such a system, designed by a retired NASA environmental
engineer, had been working reliably for over twenty-five
years.

Spacesuit-airlock integration - A far more ambitious
project would be to design a "turtle back" space suit. To enter
the habitat, the wearer would back up to a "conformal" dock
contoured to fit the openable turtleback hatch. The dock hatch
would engage the turtle back and on a signal, the two would
retract into the habitat. The crew person would reach backwards
and up to grab a hand bar inside the habitat to pull
him/herself out of the suit and into the habitat. The hatch
& suit-back would close, and the suit be disengaged to be
removed to an exterior storage rack. See illustration below. If
we could validate such a system or at least identify the
engineering challenges that need to be addressed, we would have
laid the groundwork for a system that will (a) help keep dust
outside the habitat; and (b) help cut down on nitrogen and
oxygen losses through cycling of large volume air locks.
What else could we do that would be useful?
The suggestions above may be too demanding, at least for an
early program. What we need to do is have a
discussion group that will, with discipline,
look at one possibility after the other and come up with a list
of doable simulation exercises that
- (a) are uniquely relevant to Lunar Outposts;
or
- (b) relevant to both Lunar and
Martian outposts but have not been addressed by
F.M.A.R.S. or M.D.R.S. crews; and
- (c) are prioritized according
to reverse order of difficulty to set up
and expected costs. Any of the above "advanced simulation"
activities that we enable by providing the needed equipment
or systems will help us get a handle on technologies that
need further development.
The Bottom Line
- It is not worth executing a poorly thought out
program
- We will have difficulty finding sponsors for a poorly
thought out program.
- We stand to gain useful knowledge, and to identify
technologies that need further development, concentrating on
those where potentially profitable terrestrial applications
could pay for the needed R&D.
If we can design a good program, for 2 weeks (one crew
rotation) or 4 weeks (2 crew rotations) it is a good bet that
we can secure funding.
If we can pull it off, we will have advanced the opening of
the lunar frontier by that much. Attendant "good" publicity
will gain us new support: new members, new funding, new
connections.
If we can come up with good follow on programs to run each
year, or every other year, that would exciting and
productive.
So we have nothing to lose and everything to gain by taking
the first step: designing a good and appropriate lunar
operations simulation program. Not a penny need be spent until
we have completed that homework.
Five near-term goals in
sequence
- (1) Put together a program
brainstorming team of interested members and Advisors,
Fall 2004
- (2) Have a program defined by
early spring 2005
- (3) Begin casting the net for
sponsors mid spring 2005
- (4) Secure a crew rotation time
slot (or two) later in the 2005 season.
- (5) Send out requests for members
meeting certain qualifications late spring 2005
Join L.U.N.A.-M.D.R.S. Crew #
0
[L.U.N.A. = Lunar Underground
Nightspan Anticipator] (a good acronym if we
are going to simulate dayspan/nightspan operations.) Your
suggestions for what the acronym might stand for are
appreciated. Email kokhmmm@aol.com
Crew # 0, the Program Brainstorming Crew, unlike the
actual crews involved in the simulation exercises, is not
limited to 6 persons. It is open to any and all who want to
help brainstorm and define a good, doable Lunar Outpost
Simulation program that stands to provide us with profitable
learning experiences.
To join LUNA-MDRS Crew #
0,
1. If you are not a member or your
membership has lapsed, please join
or renew. If you are rejoining or renewing, please
indicate that.
2. Two Ways to Participate:
- Go to http://www.moonsociety.org/teams/
and select Renting Mars Desert Outpost for Lunar
Outpost Simulation Exercises
- You will first need to have selected a user name
and password at www.moonsociety.org/wsd/
- You can send messages to rent-mdrs@moonsociety.org
- You can post sketches & photos to your
own personal page and email the link, or also join the
Yahoo Group below
- Go to http://groups.yahoo.com/group/moonsims_marsdesertstation/
and click "Join this Group" - The advantage of the
Yahoo Group is that it will allow team members to post
sketches and photos as well as messages in a common
location. Messages will be echoed to the Moon Society
Team email address above (rent-mdrs@moonsociety.org)
- Then send an email to
kokhmmm@aol.com
to notify the moderator that you are applying for
group membership. Give your full name and email
address.
- As soon as we can verify
your current Moon Society membership status, your
membership in the Moon Sims at Mars Desert Station
Group will be approved.
- Check our
Yahoo Groups Page for postings that will guide
and summarize our progress.
- You may post sketches,
photos, and messages
Getting familiar with the Mars Desert
Research Station
M.D.R.S. Information and Links - Check
it out!
Mars
Desert Research Station in Hanksville, Utah:
PHOTOS
Photo
of the Mars Hab in its surrounding landscape
The
view out of one of the Mars Hab portholes
Photo
of an especially Moon-like area nearby
A
look inside a crewmember cabin
Daily Field Reports
2003-04
Field Season 3
2002-03
Field Season 2
2001-02
Field Season 1
MDRS
Operations Manual
MDRS
Habitat Floor Plan
MDRS
Surrounding Area Topgraphical Map
MDRS
Mission Rules
MDRS
Crewmember Packing List - what to bring
MDRS
GreenHab & Graywater Treatment System
MDRS Musk
Observatory
Geological
History of the area around the Mars Desert Station
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